#39 Seeing With the Audience’s Eye

#39 Seeing With the Audience’s Eye

Sometimes as violence designers we think the fights we’ve designed are fantastic, but they seem much less amazing in performance. Why does that happen? In this week’s episode we talk about watching fights from the audience’s perspective, why it can be artistically dangerous to see your fights only from the “first-person-shooter” perspective, and how we can develop our internal “audience eye” to monitor our design.

Liked it? Take a second to support the Violence Design Lab on Patreon!

Leave a Reply

Your email address will not be published. Required fields are marked *

%d bloggers like this: